Continues ~~
Jail System :
Jail is a small/heavy punishment depending how many times you've done something stupid.
For example, someone abuses @gm (Message a GM)
1st thing would be a warning ~~> 2nd Jail 1 ~~> 3rd Jail 2 ~~> 4th. Ban
Jail 1 : Hidden Street - Puppeteer's Cave
> Add a NPC there that will ask you to gain

x

( Item x amount ) still pending.
> Add autospawner for the "jail" monster there.
> Edit the jail monster so that it drops the item necessary to get out of jail.
> Jail item amount required to get out : 1000
(Mob : Tutorial Leatty || Item : Tutorial Leatty's Drop)
Jail 2 : The Room of Tragedy - Adobis's Mission l
> Same thing but the jail NPC would be Ali.
> Same monsters, 2500 items.
---------------------------------
Pet Fixer NPC.
> Fix pets that are glitched.
(Reset pet level, name, closeness etc.)
Quick warps
> go @HJQ (Henesys Pet JQ)
> go @LJQ (Ludi Pet JQ)
Add command :
@unbuff - removes all buffs you have on.
@buff (no need to add it, it should be for donor or something later on.)
-------------------------------------------
(Updated the MSi thing)
Command : @go MSi
Location : 921100000 Hidden Street: Heart of Lava
Make the NPC at the far right >>> where the epic looking thing is.
NPC should be Maha (Spirit of Polearm)
> Should make like 3 different MSi Levels, getting the same stat msi is boring.
MSi should have a random stat range chance aswell.
For Example : Lv 1 msi : Required max stats : 10k in all, 50 Golden Leaves, 3 Chaos Scrolls.
Stats range : 3000~10000
Lv 2 msi : Required max stats : 20k in all, 100 Golden Leaves, 6 Chaos Scrolls.
Stats range : 13000~20000
Lv 3 msi : Required max stats : 30k in all, 150 Golden Leaves, 9 Chaos Scrolls.
Stats range : 23000~30000
Turn NPC Francos back to normal/disable.